Nicolas Riviere is an animator working in the video game industry since 1999. Almost 20 years of experience had him travel around the world and collaborate with multiple AAA companies — including Microsoft, Sony, Ubisoft, Ready at Dawn and Techland.
Focusing on cinematic animation, Nicolas contributed to games such as Daxter, God of War: Chains of Olympus, God of War: Ghost of Sparta, Tom Clancy’s Ghost Recon: Advanced Warfighter, Tom Clancy’s Ghost Recon: Future Soldier, Assassin’s Creed: Unity and Assassin’s Creed: Syndicate. Now, he’s working on an unannounced title with the Techland team in Wrocław, Poland.