Marco Plouffe is a character modeler and concept artist.
Over the course of his career, Marco was a character artist for a plethora of game development companies — including THQ, BioWare and Eidos Montreal. Working over at THQ, he’s met Cedric Séaut. They later reunited as members of the Eidos Montreal team and together founded Keos Masons — an outsourcing/concept company which provides various character modeling and concept design services for video game, movie and collectibles industries.
Marco’s work can be seen in projects such as Borderlands 2, Firefall, Wildstar, Mass Effect 3 and Deus Ex: Mankind Divided.