Nick Slough is an experienced UI artist and designer, as well as the co-founder and creative director of BEHOLDER — a premium UI/UX studio for AAA games.
With humble beginnings as an animator and illustrator, Nick began his journey into UI art and design at the advertising company Leo Burnett. There he worked on interactive marketing for clients such as Citibank, ESPN, and Nintendo, to name a few.
He later moved on to focus on the gaming industry and joined Blizzard Entertainment, where he worked as principal UI artist on several household titles, including StarCraft II, Diablo III, and Heroes of the Storm.
From there, Nick has helped with developing brands and UI for studios and companies around the world, such as CD PROJEKT RED, Oculus, and Wargaming.net, before co-founding BEHOLDER.