Adam Goldstein is an artist with a variety of skills — from concept art, modeling, texturing and lighting to matte painting and compositing.
After five years at Technicolor, where he was involved in various commercials and films, he joined Meduzarts to work on cinematics for games such as Mortal Kombat X and Middle-Earth: Shadow of Mordor, as well as promotional and box art for games like Starcraft 2: Heart of the Swarm, Assassin’s Creed Black Flag and The Elder Scrolls Online.
Currently, he is a Lead Texture Artist at Framestore, where he worked on films like Mary Poppins Returns, Blade Runner 2049, Edge of Tomorrow, Guardians of the Galaxy Vol. 2, Alien: Covenant, Beauty and the Beast, Paddington and Fantastic Beasts: The Crimes of Grindelwald.
In 2017, he was nominated for a Visual Effects Society Award for Outstanding Created Environment in a Photoreal Feature he created for Blade Runner 2049.