After his studies, he began working in the industry as a Character Artist at Guerrilla. He worked on a variety of games, including Killzone Shadow Fall and Horizon Zero Dawn, as well as its Frozen Wilds DLC. Most recently, he worked on their latest release, Horizon Forbidden West.
Outside of work, he enjoys traditional figure drawing and sculpting; he also works on personal projects, the latest of which is a series of family portraits.
Lennart Franken began his career in 2006 as an intern at Guerrilla Games, and quickly joined the Environment Art team for Killzone 2. A few years later, he moved to the UK and began working at Codemasters. He returned to Guerrilla and helped finish Killzone 3, after which he joined the Asset Art team for Horizon Zero Dawn and Horizon Forbidden West, where his work included designing machines for both games.
Lennart's experience across multiple teams within Guerrilla has given him broad knowledge of the tools and pipelines used at the company.