Kasia has grown as an artist and lead across a variety of projects — she's worked on casual and free-to-play games, board and card games, as well as AAA titles. Kasia has also worked as an architect and urban designer. She loves to incorporate her knowledge from that experience into meaningful and functional environments for games. She finds inspiration for her work in many places, including pop culture, books, nature, fashion, and music.
Anna Krzemień is an Environment Concept Artist currently working at Techland. She graduated from the Academy of Fine Arts in Katowice, Poland, in 2013.
Her career in game development began at The Farm 51, where she worked on Get Even and was later promoted to Art Director for the company’s next title — Chernobylite. Halfway through 2019, she joined Techland to work on Dying Light 2 Stay Human.