Mateusz Lenart is a graduate of the Academy of Fine Arts in Kraków, where he completed studies in the Faculty of Graphic Arts. He began his journey with game development in 2007 and joined Bloober Team in 2015.
Katarzyna Bekus is a Senior Concept Artist and Illustrator with a background in traditional art.
Robert Rajszczak is an Art Director with nearly 15 years of experience in graphics, which included work on titles such as Diablo IV, Overwatch 2, and GWENT: The Witcher Card Game.
Julia "Issabel" Syczewa is a multi-hyphenate artist working in the creative industries. As a child, she was fascinated by painting, but found her true passion in cosplaying 11 years ago.
Jonas Zibartas is a content creator and cosplayer focusing on animatronic props and costumes with a passion for bringing unexpected projects to life through mechanical and electrical engineering.
Tomek Suwalski is a director and scriptwriter with nearly 20 years of experience in the film industry.
Maria started her game dev career in 2018 on the Quality Assurance team at CD PROJEKT RED. She is currently responsible for quest design for Project Hadar, an original IP from the studio.
Arno Schmitz is a Technical Art Director at Guerrilla Games. He first joined the company as a Character Artist and worked on games such as Killzone Shadow Fall, Horizon Zero Dawn, and Horizon Forbidden West as well as its Burning Shores DLC.
Michał Dziekan is an illustrator, character designer, and art director.
Marek Madej is a Senior Expert Concept Artist currently working at Elsewhere Entertainment, the newest studio opened by Activision. He has worked in the video game industry since 2007 and for years was a part of CD PROJEKT RED.
Martha Weiss was born 1986 in Vienna, Austria. She lives and works in Warsaw, Poland as a fashion and graphic designer specializing in character concept art. She is currently a Senior Character Concept Artist at CD PROJEKT RED.
Łukasz Juszczyk began his creative path in graffiti — an experience that continues to influence his visual style and love of typography, often resurfacing as spontaneous doodles during long meetings.
Rafał Jaki has worked in the entertainment and video game industries for more than a decade, specializing in business development, publishing, and all things creative.
Przemysław "TRUST" Truściński is an artist whose style combines surrealism, oneirism, and expressionism with dynamic illustrations that remain in viewers' memories for a long time.
Kamila Szutenberg is a self-taught concept artist based in Germany with over a decade of experience in the gaming and film industries.
Marcin Klicki is a Polish digital sculptor and 3D artist specializing in character and creature modeling for video games.